Posts

A Place for Demihumans

Cleric Spell Access: Part 1

To be a Game or to NOT be a Game?

Adapting Old-School Magic

Stepping into Solo Gaming - An Heirs of Argax Tale

Customizing a Setting

Heirs of Argax - Theme & Call to Adventure

A Cleric State of Mind

Setting a Base Layer

Lawful And Good

Introducing Heirs of Argax - Fantasy Adventure Campaign

Treasure, XP, and Player Choice

Hawkmoor Campaign - A System Twist

Hawkmoor Campaign - Prelude to an OD&D-Swords & Wizardry Campaign

Heroes of a Bygone Age - My Journey to OD&D